Should i get dishonored or xcom




















There is a mission, partway through the game, that tasks you with assassinating or capturing a target. If you choose to capture him, you must use the Blink power to teleport your way safely back down to ground-level.

This guy just threw the target off the roof, stopped time and blinked his way down faster, catching the target before he hit the floor. Pure class.

How come you get to go first? However, what it manages to do is successfully recreate one of the best games ever made and present it to a modern audience. It gives us a throwback to when games were intelligent, tough, challenging and relentless. XCOM never lets you rest and really captures the essence of desperation, as you spend the majority of a game feeling as though you are on the constant defensive; outmatched, outgunned and outnumbered.

That you can feel so desperately outmatched yet still find enjoyment in the gameplay is an achievement in itself. There is a beautiful tipping point somewhere in the game. After holding on by the skin of your teeth while your soldiers, scientists and engineers struggle on, you suddenly, without noticing it, come to a dramatic realisation. How did this happen? This is the best feeling in the world; after 10 hours of playing defensive your elite squad of operatives can grab their plasma guns, equip their ghost armour and take the fight back to the alien menace.

Well, Ewok, I get to go first, because that way you have a small chance of winning. I like a fair contest, and letting you see my points before you write yours narrows the gap that my superior game choice created.

XCOM was good, but at times it felt like it needed a good polish. I remember my first encounter with a Cyberdisc, fondly - - It appeared and I thought to myself: how will I beat this new enemy? Look how many health-bars it has! It advanced along the highway, so I retreated to more substantial cover.

It made its way within range, so I backed up a little more, setting up defensive positions for this unknown threat. Then, it tried to advance some more, I was terrified, it was tense This comical occurrence sucked the tension out of the game, like an anal probe.

Those aliens should really sort out their navigational systems. Another thing you mentioned is that tipping point. I did witness it too, in fact, on my first playthrough I was terrible, and had to restart as I failed in my efforts. On my second run, however, I kicked alien ass. The tipping point, happened as soon as I donned my carapace armour. As soon as you realise that launching satellites lowers panic, you can plan your efforts accordingly.

In each combat scenario, XCOM played out the same way: slowly advance, whilst covering the corners of the map, and setting up overwatch for when the aliens eventually swarm into range. Every encounter in Dishonored felt unique and rewarded experimentation, whether you were pausing time to use Tallboys as a Blinking platform, or using Windblast to put out a fire, revealing a new path.

The game never forced these solutions upon you, or even hinted at them, and when you did discover something unique you felt like a genius. I hardly think going second gives me the advantage. For one, you are picking the topics of discussion and can move the debate in any direction you choose. However, this was sharply resolved and had you still been playing this magnificent game you would know that this is no longer an issue, the game being a far more polished and bug free experience.

My problem with Dishonored, my MAIN problem with Dishonored, is that it gives you such amazing powers, fantastic combat abilities and brutal assassination techniques then goes out of its way to discourage you from killing anyone. Without the killing what do you have? You go from being the silent killing-machine lurking in the shadows to the little fraidy-cat hiding in the darkness, with your finger hovering over the quick-load button ready to hit it as soon as you are spotted.

There is a lot of emphasis placed on choice in Dishonored. How do you get past that wall of light? You could possess the rats and dive through the hole in the wall.

You could possess an enemy and walk straight through. You could sneak by, disabling the guards and sabotaging the gate controls. You could do all of these things, but nine times out of ten your problem can be solved by blinking across the rooftops, the easiest and most risk-free option.

Our readers are far too intelligent to be swayed by your flattery, for a start. They will be sat there, shaking their heads in despair that you would try such a juvenile tactic to sway their brilliant minds.

You are a weeper , plagued with bad intentions. You say XCOM is bug free now? That in itself is a feat in the age of the patch. Log In Sign Up. Keep me logged in on this device Forgot your username or password? Don't have an account? Sign up for free!

What do you need help on? Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. User Info: Gevauden. User Info: Shifter Completely subjective. I have both and like both.. But I definitely like X Com more. You get many more play hours with XCOM. That is a hard choice, both are great games.

But that will depend if you actually enjoy the type of game XCOM is. With Dishonored, you get a very challenging stealth game, with a solid story and awesome levels to explore.

I really enjoyed Dishonored. But after finishing the game i didn't felt a need to go back and play it again even though there are multiple endings Anyway really hard choice, I can't really give you an opinion on that since those are very different games.

XCOM has much better replay value if you enjoy turnbased combat. Dishonoured can be replayed if you want to go full stealth route or full combat route, but the story never changes, just the approach. The story never changes in XCOM either but I feel because you have so many squaddies to manage, it plays differently every time based on who you bring along on missions and how you trainand equip them.

Is this a serious question? X-Com is the golden master class of PC Games, win this game on classic Ironman and then come back and tell me how right I am.



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